recollecters: (Default)
Recollé Mods ([personal profile] recollecters) wrote in [community profile] repeter2018-07-08 09:24 am
Entry tags:

HMD

HOW'S MY DRIVING?
HMD - JULY
Welcome to Recollé's quarterly HMD! Due to feedback from the playerbase, we have opted to switch from bi-monthly HMDs to an HMD once every three months.

Players are encouraged to post to the HMD, though it is not required; there is a comment for mod and game feedback, as well. While anon is not enabled, socks may be used. However, any harassment is subject to being frozen or deleted, and if that should become an issue we will move the HMD meme to a members-only community such as our OOC community. Please remember to be respectful of your fellow players while offering crit and feedback. Thank you!

MOD/GAME FEEDBACK COMMENT.
eyestitch: (Default)

[personal profile] eyestitch 2018-07-10 12:06 am (UTC)(link)
Thanks for your response to previous comments, Ty! I think there was a lot of good feedback there and I think you're doing a good job working through all of those ideas. Like many others, I had a ton of fun with the AU revamp opportunity this month afforded us, and I agree that there's a lot of interesting stuff and creative ideas in the events we have in general, even if they don't always work out.

While I agree with many of the concerns voiced, there's one thing I think I'd like to go into more detail that might be worth thinking about. In short, I think there isn't quite enough ground being gained to sustain interest in a game of this size with an overarching plot that so significantly affects characters lives. That isn't to say that, like, everything needs to go turbo and all the answers must be revealed now!! and all consequences must be permanent!! I just think maybe about a 10-15% increase on things having a meatier weight/feeling more consequential/being permanently affected or altered could go a huge way. Whether it's a good consequence that befalls the player characters or not, I think the speed at which developments happen and the information characters have context for or access to could be bumped up a bit.

For example, I think the disappearance of the world's NPCs could have been a huge moment for growth and an attempt for the characters to find self-sufficiency...but I think it sort of got blown over as something that could be fixed "quickly" by doing tasks, which took away some of the emotional urgency. In general, I think the go-to response for veteran players has been a sort of sad Charlie Brown trombone noise of "oh, that wacky Restrospec did it again/that wacky external force caused problems again/we're being given non-info again!" because things are resolved fairly quickly but with few substantial consequences. And with veteran characters well outnumbering new characters and many of them being very vocal w/ their Retrospec distaste, the new characters take on that attitude pretty quickly.

Similarly, I've noticed that Retrospec posts are getting much harder to respond to, possibly because characters haven't been given many new bargaining chips or meat for discussion to make them feel plot-relevant or like, game-oriented.

The way I see it, there's a huge spectrum of ways events in a game like this can go, starting on the end of "lighthearted" and ending on "grimdark." I think people might be craving something a little further down the spectrum; as some people have said, some of the serious consequences of past events seem to have gotten downplayed in light of the fluffier options, and I wonder if we need a gentle nudge to be slightly more serious...without the game turning into debbie downer simulator. Basically, I guess, some impetus to take things more seriously without

I know that spreading information to players has to be a nightmare from a mod perspective. Dump it via NPC and it looks like an exposition bomb. Give it to players and hope they announce it to the player base and put the pieces together...it's such a tough balance! I did have a random idea for a way an event that's designed to give player characters more substantial info might go, which I'm happy to contact you all separately about if you're interested or thinking about running one, but I don't want to impose, either!

I hope this sort of made sense, and thanks for opening yourselves up to comments!
eyestitch: (Default)

[personal profile] eyestitch 2018-07-10 05:55 am (UTC)(link)
Thanks for your response, Ty! If I think of additional things to respond to here, I'll definitely come back, but I'll take some time to think it over!

But I do wanna say re: that incomplete sentence, I originally wrote something stupid and redundant like "Basically, I guess, some impetus to take things more seriously without forcing 'serious' to mean 'bleak' for everyone." I think I intended to reword it to something less goofy sounding or just cut it back to end before the "without." My bad!