recollecters: (Default)
Recollé Mods ([personal profile] recollecters) wrote in [community profile] repeter2018-09-17 05:35 pm
Entry tags:

SEPTEMBER TDM

TEST DRIVE
SEPTEMBER TEST DRIVE - EVENT AND FOURTH WALL EDITION
The city of Recollé...

...or, at least, a good mimicry of the city. It's been a few weeks since you've found yourself in this digitized version of your beloved city. You've found yourself surrounded by NPC versions of your friends and family who aren't a part of the Retrospec project, you've encountered strange and new places, and the viruses continue to appear despite the fight you've put up.

On the evening of the 17th, things change again. No matter where you are, Alphas and Betas will hear the sound of loud clacking, something similar to fingers typing frantically on a keyboard. The dial-up sound rings out, echoing off of buildings and in your ears as a bright blue flash of code scrolls before your eyes.

Perhaps it doesn't make sense, but your handheld device might help. It beeps to alert you of a new message, screen lighting up as a navigation app appears and seems to stick. It appears to be an ordinary app like Google Maps or Waze, but the destination is pre-installed and your feet begin to move on their own accord.

I. - IN-GAME CHARACTERS ONLY
If you're strong enough, you might be able to break free of the mysterious hold that's dragging you across the city and out toward the outskirts of Tisse. It's hard to locate the source of the pull, but everyone will find that as they traverse the city they're all heading in one direction. The navigation app cheerfully blurts out instructions as your body operates on auto-pilot, causing you to stumble through the city and the other districts.

You'll find yourself colliding into another user, soon walking in front or behind them as everyone around you begins to form one solid line. The human chain forms steadily and…aren't you lucky? You get to hold hands! Single file, everyone. Maybe you lucked out and you're holding hands with a friend. If you're stuck between two strangers, well, maybe that's a little awkward but the chain is impossible to break.

You continue to move. Locked hand in hand with every user in the city, you'll have to help each other navigate, avoid obstacles, and make sure you don't lag behind. Viruses linger and will follow this mass of people, snapping at your heels and attempting to devour anything nearby. Can you fight without your hands? It may be time to find out.

The night sky is a bit cloudy and your only source of light is the moon and the glow of lights on buildings you pass by in all districts. The walk shouldn't take you long, but as you venture further away from the center of the city the sun begins to rise and obscures your vision a bit.

Has time sped up? Or are you simply walking further than you thought? What an interesting question.

II-A. - IN-GAME CHARACTERS ONLY
The navigation app leads the group through a long, winding journey that ends just beyond the furthest point of Tisse as the day breaks. As the app chimes, the air before you shimmers as a glass-walled building materializes. Unlike the other buildings in the city, it appears to be solid and smooth, lacking the pixelated quality a majority of the city has by now. The human chain breaks and you let go of your neighbor. You're now free to explore this place.

Stepping inside, you find rows and rows of glass cases and chambers off to the sides and in stacks. Accommodated with work stations and instruction manuals, you may find yourself drawn to these computers before the empty cases. While the manuals appear old and frayed, there are instructions one can follow to create the person of their dreams. Are you looking for someone athletic? Simply change the input for a higher muscle mass than your average model. What about someone funny? Copy and paste some knock-knock jokes to embed in their code. It's easy to create anything you desire. The book allows for anything, even those who aren't exactly human. As you code and build, the glass cases and chambers begin to fog up, smoke whirling around inside as something begins to grow and take shape.

Be careful! You may have a clear vision in mind of what you wish to create, but the programming may have other ideas…

…for those who don't wish to experiment for themselves, or those who are strong enough to shake off those urges, there are several other floors to explore. Unlike the cases downstairs, these ones are occupied and filled with finished models pre-labeled "Projected Example" or "Reboot". Perhaps these faces are familiar to you, or they're someone who looks interesting. A lost friend. Someone from your memories. Someone who you feel doesn't belong encased in glass at all. The possibilities seem endless when it comes to who you'll find inside, but as you continue to stare at the case before you…the glass cracks.

II-B. - TDM/FOURTH WALL CHARACTERS.

Where are you? The last thing you remember was a wavering, dizzy spell that forced your eyes closed as you fell unconscious. Upon awakening the glass walls around you are stifling and thick, white and blue smoke dances around your ankles as you blink away black spots impeding your vision. Trapped inside a glass case held behind glass walls, it becomes clear that you aren't where you're supposed to be. Any items you had on your person are missing and the palm of your hand burns intensely for ten seconds as a black tattoo forms.

Branded as either a "Projected Example" or "Reboot", it isn't easy to understand what these terms mean. Perhaps that isn't what's important though. Rather, what's important is breaking your way out of this glass case and figuring out where you are.

Shadowed figures can be seen walking the hallways just outside your case, sometimes alone or sometimes with a friend. It's hard to make out any of their features, but you can hear the muffled words being said. It's only when someone is close to your case that you find your strength. The glass begins to spider crack under the pressure of your hand, allowing you to push and punch as much as necessary to break free.

There's no shame in needing assistance, of course. Some cases are thicker than others, and as the glass begins to crack it becomes easier to be heard by those outside of your case. How will you escape? Who will you find on the other side of the glass? It's a mystery and one that will not be answered until you free yourself of your enclosure.

Breaking free is easy if you try and it gives you a full range of motion. The glass won't harm you, but sparkles adorn your skin as the sunlight shines through the windows around you. You're free to explore the floors of the building and check out the other glass cases nearby. Perhaps you'll even lend a hand and help others who are trapped.

How did you all get here? That's yet another mystery that doesn't seem to have an answer, but more importantly…how do you get out of the building? This place is huge.

III. - OTA

Lucky for you, this building seems to be a safe haven from the crazy world outside. Though several stories tall and filled with cases and equipment as far as the eye can see, nothing strange seems to be happening and navigating the building is almost a pleasant experience. The glass walls allow for plenty of late-summer sunshine to filter in, giving you and everyone you're with a path to follow.

This path, however, won't lead you to the front door. The front exit no longer exists and any attempts to reroute to it will send citizens on their way through the halls of the building again. Several doors and laboratories are found on the journey though you may not enter. Labeled areas such as "memory restoration", "accounting", "legal" and "resources", these areas are scattered and just beyond your reach.

As you venture through the building and exit out the back door, the sound of music hits you full-force. Bright lights, thick grass and the sounds of children laughing await you. The grounds are vast and empty of other people. While the area is large and sprawling, it's evident that several iconic pieces of this area are missing.

A large sign hangs overhead, greeting you and welcoming you to Rainbowland. Complete with a carousel, children's rides such as spinning tea cups, bumper cars, the hurricane and the octopus, and a midway full of games, this amusement park looks like the perfect place to spend an afternoon.

Along with the usual set-up, Rainbowland is host to a special event for the next week. Scattered throughout the grounds are banners and stalls proudly proclaiming "WELCOME TO RETROSPEC." Carnival food of all kinds can be found at these stalls with the Retrospec logo plastered on the side. Eat these foods at your own risk! Sweets will grant consumers super-speed, meats such as hot dogs and burgers kick in a boost of super-strength, fried foods will cause a consumer to move in slow motion and drinks may cause temporary invisibility. Weird, right?

The midway has a few strange surprises as well. While most games are easy to play (and free at that, why isn't anyone around to take tickets from park visitors?), there are certain games set up by Retrospec themselves that have equally strange prizes. Stuffed animals of a variety of creatures from other worlds line the shelves (some you may or may not recognize), along with glass dolls of you and people you know. The likeness of these prizes is a little too spot-on; dolls will spout a common catch-phrase and stuffed animals will feel as though they are breathing.

Finally, in addition to the Rainbowland rides, Retrospec has provided a wooden roller coaster and a large ferris wheel, both branded with their logo. For those who wish to feel the rush, the roller coaster reaches speeds of up to 60 miles per hour and comes with several hills and one full upside-down loop. Riders, however, will experience brief hallucinations after this loop; as the loop completes they'll find themselves seeing visions of a dark, underground river. The hallucination seems within reach almost as if the cart they're in will dive straight into the water. The ride ends with all riders unharmed, however.

As for the ferris wheel? It's just a ferris wheel, several stories high with bright blue, encased cars to give riders a bird's eye view of the entire city and protect them inside. As you reach the top, the car will come to a gentle stop and the view from the window will change. Instead of the beloved city of Recollé, the landscape below is different. Perhaps it's a landscape you recognize, or it's an area of a battle-ridden world. Perhaps you see your friend's high school that they've seen in their memories or islands from another life. Every view is different, but by the time you reach the ground again you're back in Recollé.

It's a carnival and it's fun, but several things that don't belong to Rainbowland seem off. Those with a keen eye and who have been around for a while may come to realize one important factor; the symbol is drawn inaccurately. The Retrospec symbol is missing a few loops and the particular shade of blue used is too dark to match.

A counterfeit Retrospec...is it possible?

Maybe it's best just to stick with what Rainbowland itself has to offer.

IV. - OTA
So maybe carnivals aren't your thing. No matter! You can leave Rainbowland whenever you'd like and make your way back to the city.

On the other hand the city and areas around it may not be as you remember it. "Projected Examples" might not recognize this place at all, but "Reboot" will recognize that the pixelation of buildings, the NPC status of people they may know and the glitches that occur aren't normal by any standards. Exploring the city will allow all visitors to ride the trains and visit the various locations Alphas and Betas have access to, create and travel through the digital scape of half-constructed concepts, and they'll find they're even more susceptible to being attacked by bug-like viruses. These viruses will follow newcomers, snapping and biting to try and devour them. Defeating one will generate two more, and while they aren't as prominent in the digital scape you may find yourself with your hands full.

There is no way to reach the outside regions of Pesgare, Respatrum, Bosuma and Magatus at this time, but there's plenty in the city to keep you on your toes. Visitors may have to find lodging for the next few weeks whether that's with friends or strangers, but at least all of the buildings remain standing.

And if that doesn't keep you busy enough, the NPC citizens of Recollé are happy to provide you with jobs. If you choose to speak to any of these people, they'll go off of their pre-assigned dialogue and provide you with a small quest.

"Find ten bananas and deliver them to someone with red hair."
"Pet every dog that you see."
"Catch three fish from the ocean and sell them to a neighbor."

Some of these quests may not even make sense, but they'll be assigned nevertheless. Upon completion of each quest taken on, a triumphant sound will play from overhead and a banner will appear displaying your new title. Deliver those bananas? "Gone Bananas" will flash over your head. How about those fish? "So Long and Thanks For..." will linger for a while.

Too bad no one told you those banners won't go away. When you're alone the title will be hidden, but as you speak to more people in the city the banner reappears, hovering over your head for the entire length of the conversation. The titles will change as you complete new tasks, but it appears as though they're permanent now. Congratulations!

BONUS. - OTA
Everyone will be equip with a handheld device much like a cell phone but downgraded. Containing only a drawing application, the game of Snake, the Retrospec app and the navigation app to lead you back to that glass building, it's...pretty useless. Technology in the city is hit and miss in its pixelated state, but perhaps it's better to ask the Retrospec network what the next step is.

While Alphas and Betas are still posting as their A/B IDs, "Projected Examples" and "Reboots" will find that all posts and comments are tagged as their status and their name. Examples and Reboots will also find that a "Welcome to Retrospec" guide pops up, giving them only a brief moment to read the guidelines before a bright flash appears, snapping their photo for their profile and connecting them to someone new on the network.

Whether you're sending or receiving messages, a string of colored text, numbers and code will leave or enter your device. These devices also need to be charged constantly, so be careful when taking them out of the house! You'd hate to get cut off at the worst possible moment, wouldn't you?

Welcome to the [community profile] recolle test drive meme, fourth wall event, and September event part two! Please review these instructions for this particular event! As we are combining a few different options here, we want to ensure players know what options are available. Thank you!

All characters who are TDMing will be begin in-game AU'd as Recollé residents. You may use any of the above prompts for ideas or make up your own depicting your Recollé AU! Prompts do not have to be set in the districts listed above. You can review our list of locations for what's available. Please note that TDM threads can be used as samples, can be kept as game canon, and can also be used for bonus points for future item regains. Share a few minor details of your AU, tag around, and have fun!

Since this is a special event, the TDM is tied with a fourth wall event as well! For players who are fourth-walling characters (canon versions, different canon AUs, CRAU, versions from other games, etc), please label your top-level as "Projected Example." Players who are TDMing to app will fall under "Reboot" and we ask that you label your top-level as such! And finally, characters in-game are not required to label their top-levels with anything. This way, it's easier for your gamemates to know who's TDMing, who's just playing around, and who's already in-game.

For Prompt III, any characters who choose to ride the ferris wheel will be able to see the landscape of any canonical world once they're at the top. It doesn't matter if they would recognize it or not, but the image will be brief until the car moves again! Likewise, stuffed animals won from the Retrospec midway games can be creatures your character would recognize from their memories or from other canons they may or may not recognize. Use your best judgment!

Prompt IV may be used to create new scenarios and threads based on the prompts from Part One of September's Event! Please feel free to read the prompts in event log one and create your own scenarios for your top-levels. Additionally, you are free to make up your own silly/serious fetch-quests and titles that would be rewarded to your characters.

While normally we do not allow this, please remember that current players may earn one freebie by threading with someone who is TDMing! This thread must contain 5 consecutive comments from you to be eligible. In addition, all players may use any threads accrued in this event for bonus points.

As a special note, we will also allow current players to use a thread from this Fourth Wall/TDM/Event for their AC proofs! As this ties into a game-event, we are making an exception. However, your other proof(s) (at least ten comments) must come from sources outside of this log. Likewise, as this is an event log instead of just a standard TDM, you may use this log to trigger regains as normal.

Please note: you will need a reserve to apply, and current characters must have full AC posted at the time of their reservation.

Your September TDM directory is here, and your AU workshop is here! Our mod questions thread for this TDM is over here!
coronae: <lj user="livebites"> (MODERN ☼ close up)

REBOOT: rapunzel | tangled

[personal profile] coronae 2018-09-18 01:31 am (UTC)(link)
[ ooc: rayne fairweather, 18, art student, works at "game on!" which is a children's activity center. her au workshop comment can be found here if you'd like to plot/would like more information. here is her au appearance, although her hair is waist-length only (FOR NOW). ]

ii. so seize the day, let down your hair!
[ so. it takes a while to get cracks to form, and rayne is definitely one of those people who needs assistance. she's diminuitive in stature and isn't really built towards muscle - sure, she's athletic in the running and ~activities~ sense, but she's not really athletic in the punching things until they break sense.

so if you help the hairline fractures become more than that, you'll maybe have her undying love and loyalty for the next five minutes, thank you.

or maybe you've already freed her. if that's the case, she'll be stumbling out of the case, unsteady in her heels, so like. catch her, please!

alternately: if she gets out she is more than willing to help other people out. if you want an eighteen-year-old blonde brandishing her heel like a weapon at glass cases to be the first thing you see upon emerging from your case, rapunzel is HERE FOR YOU, and she is the hero to your damsel (or dude) in distress. ]
iii. so many new adventures just around the bend
a. then after lunch it's puzzles and darts and baking
[ still casual in jeans and a summery tank (plus flower-embroidered jacket and heels) rayne can be found playing a variety of carnival games. she's particularly good at the darts, somehow, and the balloons. in fact, she's just nailed a perfect score as you come up, and she jumps up and down with a little cheer for herself. ]

Yes! Oh, hello. [ she doesn't seem at all bothered by all this Everything. ] Do you want the prize? They have loooads of stuffed animals, and I already got a few...

[ whether or not she knows the person she's speaking to, she has a friendly smile on her face. ]

b. who else can i share a laugh with? or always go half-and-half with?
[ meanwhile, she eventually wins a doll that looks like her - or, rather, her sister. rayne is very careful with it, tilting the little doll of lucille this way and that - ]

It even has her voice...geeze!

c. flower, gleam and glow, let your power shine
[ a snack break may be in order! so you can find her 1) accidentally breaking the table she's sitting at after taking a bite of a burger (oops) 2) having a mad sugar rush with super speed after a bite of ice cream or 3) taking a sip of soda and then going: ]

Eep! [ when she turns invisible?? the floating cup drops to the ground. ] Oh no - what??? How am I supposed to go to school like this? [ :( ]

d. i wanna show all the stars how stars oughta shine
[ you may find her waiting outside of the ferris wheel or roller coaster. when she sees you, she'll give a jaunty wave and a little grin. ]

Hey! Do you want to go on the ride with me...? It'll be fun!

[ she looks like an overexcited kitten. how can you say no?? ]
iv. and i got the wind in my hair and a song in my heart
a. now it's time to step up or it's time to back down
[ so about those viruses...rayne is more a lover than a fighter (and is sans a frying pan or any other convenient weapons) so she's mostly running from the monsters...until she like. takes off a shoe and throws it at one when she gets cornered?

so like.

help? yes, help.

alternately: if YOU get cornered by a monster she will...again, throw her shoe at it. SHE IS TRYING HER BEST. ]


b. there's so much out there to do, we've barely begun
[ when it comes to the sidequests, though? yeah, rayne has a hard time saying no. in fact, it hardly seems like she wants to say no...intead she's happily accepting any NPC request for help and darting around the city on her little adventures.

one of them may take her up to you (for a dumb quest i will randomize along with whatever banner she has) or you can find her:

-paiting a picture in the park
-attempting to find three exactly alike seashells at the beach
-juggling apples, attempting to get up to Five (she's stuck at three)
-delivering mail
-trying to get a pixelated heart down off a bookshelf in the library without climbing the shelves, which means she's Hopping Wildly and failing to get enough air
-running up to Hug You, i'm so sorry ]
wildcard
[ alternately: choose your own adventure and i'll join in! i am also available for plotting at my au workshop comment or via pm. ]
cutefaced: and they agree with me that you're a piece of shit (so i've been talking to the mice again)

iv-a

[personal profile] cutefaced 2018-09-18 01:56 am (UTC)(link)
[honestly i came so close to having yona throw a shoe at a bug in my own prompt for this, so you know what? when she comes across rayne running from the monsters, having thrown her shoe, she...

well.

she yanks off her own and tosses it at the bug herself. now they're both shoeless!]


Hey! Leave her alone!

[shoeless and probably going to get eaten by monsters, they're having a great day]
coronae: (FEAR ☼ what the fuck is that)

and then i fell asleep early last night...

[personal profile] coronae 2018-09-18 12:33 pm (UTC)(link)
[ it's a wonderful day! the sun is shining, the digital birds are chirping maybe, and, like. they are almost definitely going to be eaten by monsters! while shoeless.

this is like superb. top ten days, right.

rayne squeaks and takes the distraction of the bug (for serious??? y'all are fighting it with SHOES?) to dart around it and run past, grabbing yona's hand as she goes and...yeah, let's like. RUN AWAY!!! ]


Oh no oh no oh no oh no...!
cutefaced: if you run (it's not a walk of shame)

i mean, same, and then i woke up with my cheek on my keyboard and had to run to work OTL

[personal profile] cutefaced 2018-09-18 09:26 pm (UTC)(link)
[Yona lets out a little yelp when Rayne grabs her hand and makes a valiant attempt at running as quickly as her legs can carry her.

(Spoilers: It's not terribly fast, but that's partially because her footing is uneven since she's only got one shoe.)]


What even is this...?! If it's some kind of a joke, it's not funny! My manager is going to hear about this!

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digthefuzz: (watch | yeesh)

it takes II to tangle!

[personal profile] digthefuzz 2018-09-18 03:13 am (UTC)(link)
[Kurt has been pretty freaked out as he's wandered through this weird building, and this room full of what seem to be people in glass cases definitely doesn't help to ward off that feeling! His eyes widen as he notices one with cracked glass - someone trying to get out??]

Whoa! H-hang on! [Kurt rushes over and starts elbowing and punching the glass. He tries to be a bit careful about it, because as far as he knows the glass could be harmful!]
coronae: (STARTLE ☼ legitimate gasp here)

[personal profile] coronae 2018-09-18 12:35 pm (UTC)(link)
[ little does kurt know the glass will just ~twilight vampirize~ her! rayne doesn't know this either, so she shields her face and gets as far back in the case as she can. ]

It's okay! I'm covered, so -

[ well like. as covered as she can get, anyway. she's not even sure if he can hear her. he probably can't... ]
digthefuzz: (watch | dislike)

[personal profile] digthefuzz 2018-09-18 06:30 pm (UTC)(link)
[He can't really make out what she's saying, but it seems like she's expressing confidence that she'll be fine. So Kurt rubs his hands together in preparation.]

Okay... Here goes nothing! [With that, Kurt shoulder tackles the fractured glass to finish it off!]

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admiringly: (103)

iv. b

[personal profile] admiringly 2018-09-18 03:56 am (UTC)(link)
[ Chiyo watches Rayne for a few seconds jumping up and down and tries to figure out why or what exactly is going on. She makes her best guess and walks up to the other girl, whispering: ]

Maybe you can try throwing a book at it?

[ Chiyo, that's not how you should treat books. ]
coronae: (EXCITED ☼ let me learn you a thing)

[personal profile] coronae 2018-09-18 12:36 pm (UTC)(link)
Oh! [ hi, chiyo. how are you?? rayne will pick up a pixelated book and heft it in the air a few times experimentally.

clearly it's okay if the book is pixelated right... ]


Hm...that's a good idea! Let's see...hup!

[ AND UP THE BOOK GOES -

and wow okay. that was. terrible aim, rayne. it didn't even come close to hitting the heart. ]

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iii - a

[personal profile] promisedyou 2018-09-18 04:09 am (UTC)(link)
Are you sure it's okay to just hand it over to a person you've never met before?

[ There's a slight bit of concern in Mio's tone, but she doesn't seem to be saying yes or no just yet. ]
coronae: (WOW ☼ i want ten please)

[personal profile] coronae 2018-09-18 12:37 pm (UTC)(link)
Of course! How will I ever meet people if I don't, you know, go out and talk to them or whatever as it happens? Isn't it fine to meet people like this?

[ ah, she's one of those Friendly Types ]

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iii-b.

[personal profile] interlucere 2018-09-18 04:14 am (UTC)(link)
[ Lucille hasn't been looking for her sister exactly, but she has been looking for her sister. If this is somehow a dream, then it would make sense she would be here. And if it isn't... well, maybe not seeing Rayne here would be a good thing. This whole thing is a bit too creepy.

So she's a mix of relieved and concerned when she sees her twin. Not like Lucille will show it, a bright smile on her face as she peeks from behind her sister's shoulder. ]


Cute! It looks just like you, Rayne!

[ Hi, did you miss her? ]
coronae: (EXCITED ☼ let me learn you a thing)

[personal profile] coronae 2018-09-18 12:39 pm (UTC)(link)
[ she always misses lucille, what up. rayne might find the doll a little disquieting (or rather she should but it's hard to mind that face...) but she always has a smile for her twin. ]

I think it actually looks more like you, Lucy! And see, if you do this it says something just like you...

[ she tugs the hand. ]

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invocate: (« teasing »)

iii-d

[personal profile] invocate 2018-09-18 07:05 am (UTC)(link)
[Li-Na is walking by the roller coaster when she notices Rayne waving. She blinks in surprise, because that looks like Rayne. There are so many new people milling about, she's actually a little surprised, but happy, to recognize someone.]

Rayne!

[She just about bounces over because 1) someone she knows and 2) roller coaster.]

I will absolutely ride with you. I love roller coasters.

[has she finally found her amusement park adrenaline junkie buddy?]
coronae: (WOW ☼ i want ten please)

[personal profile] coronae 2018-09-18 12:40 pm (UTC)(link)
Perfect!! [ it sure does look like rayne! she beams at li-na, holding out a hand and bouncing in place. ] It'll be great and maybe they take pictures at the end?? We could make frames for them!

[ she's getting like a thousand miles ahead of herself here. ]

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usurpers: (LICKING THINGS TO CLAIM)

iv - b

[personal profile] usurpers 2018-09-18 02:27 pm (UTC)(link)
[ randomize me a quest ho ]
coronae: (COOL ☼ i like this and you)

[personal profile] coronae 2018-09-19 07:56 pm (UTC)(link)
[ ok

so eren is like, just living his everyday life as u do and SUDDENLY!!!

there is limbo music. and a limbo stick. and...limbo npcs?

rayne spots him and waves him over. ]


Oh, good! I need a competitor.

[ no escape from that sunshiney smile... ]

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fiddlestick: (elliot074)

iii - b

[personal profile] fiddlestick 2018-09-18 04:52 pm (UTC)(link)
[Elliot's nearby but was distracted by something else, so he turns his head and looks]

Huh? Who has what?
coronae: art by <user name=2077678 site=pixiv.com> (AFFECTION ☼ gentle sweet)

[personal profile] coronae 2018-09-19 07:57 pm (UTC)(link)
[ hello cousin dearest ]

This doll! It says a little phrase just like Lucy!

[ though the doll could pass for either rayne or her sister... ]

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cardcaptured: <user name=fleeting> | DNS (We're young but that's OK)

iv-b

[personal profile] cardcaptured 2018-09-19 01:28 am (UTC)(link)
[Xiaolang's just here doing his own quiet study session (because if school wasn't going to be teaching him actual stuff while this was going on, he may as well learn on his own in the meantime), when the sound of soft thumping and flapping breaks his concentration. He carefully shuts his notebook as he leaves the table, peering around one of the bookcases to find...

... ah.

He looks at Rayne, and then up at where she was... flailing to get to, before back at her again, face set in unimpressed lines.]


... just what are you trying to do?
coronae: (UH ☼ why is that moving)

[personal profile] coronae 2018-09-19 07:58 pm (UTC)(link)
Well! [ hi xiaolang! she'd ask about his romance problems but currently rayne has her hands on her hips and she's staring up at the pixelated heart... ]

I'm trying to collect three pixel hearts! But that one is just so high up.

[ :T :T :T being short is BULLSHIT ]

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zerotohiro: (Lasers 101)

iv-b let's do this

[personal profile] zerotohiro 2018-09-19 05:36 pm (UTC)(link)
[You know who's out and about today? It's Hiro and he's wandering the city as he's wont to do. Today's one of those days where he's still trying to understand what's happening around him and ignoring the parts he doesn't like. As such, he's in the park and it's there that he spots Rayne with her painting set-up.

Normally he'd just turn and walk the other way, but he's always interested in art. It's way he's still walking until he approaches her from the side, leaning over to get a better look at the picture.]


I like the colors you're using.
coronae: (COOL ☼ i like this and you)

[personal profile] coronae 2018-09-19 08:00 pm (UTC)(link)
[ she's painting a tree made of pure sunshine, it looks like! with the fall colors bleeding in. it's sort of stylistic and abstract, but in a friendly down to earth kind of way. rayne doesn't even seem to mind hiro leaning over to look at it, but instead simply beams at him. ]

Thanks! I think fall and summer have the best colors. And spring! And winter.

[ rayne you just named every season ]

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nachetanya: (Journey to Un'Goro)

IV-B way too late

[personal profile] nachetanya 2018-09-25 06:03 am (UTC)(link)
[ I'm going to take the hug one. Natalia was just going about her day and not expecting anyone else to not be an NPC and then suddenly hug happen.

Or well no okay it's a bit more complex, she is on guard enough what with the bugs that when someone approaches she bristles a little right up until she sees it's a person, her bio-right hand coming out of her purse and stopping short in time to - see- ]
Oh, Rayne!
coronae: (PLEASE ☼ pretty please plus sugar)

flaps hands it's chill

[personal profile] coronae 2018-09-25 11:48 am (UTC)(link)
[ rayne beams as she hugs natalia, since, like. an easy quest! she wants to hug natalia anyway!!!!!!

rip natalia. ]


Nat!! Oh, I'm sooo glad to see you! One of the nice people I met wanted me to hug five people for some reason? [ a pause. ] Not that I wouldn't hug you anyway! This isn't a hug under duress!!

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